A bunch of line art for a little thread idea that I’m trying to start over on the ‘Nauts forums.
It’ll basically be a collab thread between all the artists where one person can post up a sketch or line art and another person can color it in if they feel like it. Also, want to try to set up a way for artists to make trades with each other, like to help with projects that they don’t feel they have the skills to pull off.
Still working out the kinks and should probably find another artist or two to help get the idea off the ground first…
Ah well. For now have some Awesome arts!
I’ve been getting neglecting my daily doodles because I’ve been feeling like shit.
Unfortunately, not doing my doodles just makes me feel like shit too, so might as well feel less shitty about myself!
Happy 4/13 to anyone that cares!
Zoosmell Pooplord John Egbert!
Here’s some Vinnie designs that we were tossing about to get a final design for that commission.
Hipster Vinnie and Spike
Commission for Bad Joe from the forums!
~ It’s the Froggy G. Hop and jump from nook to creek. Croakin’ rhymes from A to Z… ~
Finally got this thing done! Spent all night doing this while waiting on some commission info. Made me wish I still had Flash or After Effects with how much trouble this thing was!
Actually had to do it twice too… My first attempt was way too animated for an idle pose. Go figure…
So for those of you that don’t know, Awesomenauts Gallery (or AweGal for short) recently had a little celebration contest for their 1000th post. A bunch of artists volunteered to donate prizes and the winners of the contest get to pick one of us to create something for them.
I got to make the prize for the second prize winner, agletestater, and what they requested for their prize is……
More Awesomenaut sprite stuff. No real shading on it yet, but I wanted to provide an example of how Ronimo goes about animating their sprites.
They (most likely) use puppets made of a bunch of individual parts that need to move. They then just move the pieces around for their various animations and make the sprite sheets from that.
Granted, Ronimo probably uses something similar to Flash, which makes this a lot easier with its symbol system and I’m using Photoshop, but I think the basic idea gets across.
I’ll shade it, fix it up a little bit, and maybe try to animate an 6 -12 frame idle animation.
God, that’ll be painful in Photoshoop though…
Couldn’t sleep so sketched and sloppily lined in some ideas I’ve been sitting on for that Awesomenaut sprite redux thing I did a while back.
The sprites at the top are just a comparison I put up for how much more definition Penny, the newest ‘Naut, has in comparison with the older ‘Nauts. She’s supposed to be about the size of Raelynn (I think), but she’s got nearly twice the canvas space meaning she has nearly twice the resolution.
Sized up the older sprites and went to work trying out the idea that maybe we could have a bit of variety in the way the ‘Nauts stand. Right now every ‘Naut that can aim just has one arm down and the other aiming constantly. Why not pose them a little bit or maybe have them not have their guns up all the time?
Also, the very important idea that Yuri needs to have that shit-eating grin he has in all of his character art on his actual character. Most important change I’ve ever made.